3D Character Animator from Ubisoft Philippines
Working with a talented group of eager game developers.
Part of the Assassin's Creed Valhalla Animation Team
Working together with an outstanding team to create the best VFX in the nation.
In Underground Logic, teamwork and innovation is key for bringing out the best results. I mainly work around with 3d modelling and animations.
In the years that I've worked at Machinima, I've made dozens of short films on my own and participated as a freelance animator for various of their projects.